The video shows a Second Life version that I'm working on. It's a little bigger than Ray's, and still can't achieve lift yet, but if the rivets hold then it should be airborne soon.
Showing posts with label steamboy. Show all posts
Showing posts with label steamboy. Show all posts
Monday, 8 December 2008
Steamboy rocket
If you've seen the excellent animation Steamboy, then you'll no doubt remember the one-man rocket that he mashes together in a couple of seconds (as shown on the poster).
The video shows a Second Life version that I'm working on. It's a little bigger than Ray's, and still can't achieve lift yet, but if the rivets hold then it should be airborne soon.
There are quite a lot of prims involved in the pipe-work, so a large part of it is going to have to be an attachment. And don't get me started on the pose - the only way I can stop the avatar bending freely at the waist is to use a looping wiggle. Any alternative suggestions are welcome.
The video shows a Second Life version that I'm working on. It's a little bigger than Ray's, and still can't achieve lift yet, but if the rivets hold then it should be airborne soon.
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