Just a quick update on the forensics simulation. A bit of surrounding detail has been added to the bedsit environment to add context (see below). The crime scene is now in the basement of the central building.
Shown below is the view when you first walk in; although because of the enclosed nature of the environment you'd actually have to be in 1st person view. There's still a little bit of work to be done to create a more realistic setting.
Various important objects have MCQ quizzes attached; and a feedback board has been added to indicate which quizes were attempted, and whether or not a 100% score was achieved.